apocalypse rising 2 plague doctor

Depending on the firearm, these heavier bullets may also have a lower Velocity, a higher Base Damage, further Dmg. By Dualpoint Interactive. Drops a M1918A2 BAR Light Machine Gun, 2-3 7.62sf BAR 20rd magazines, a box of 7.62 Springfield (.30-06 Springfield) ammunition, and will occasionally drop a bottle of water or stamina boosters. On the off chance this happens; 2-3 of these enemies will spawn in, 1 of which will always be carrying firearms. Roblox Apocalypse Rising Wiki is a FANDOM Games Community. White Plague Doctor Mask Throw at any player to turn their face yellow for 1 minute. 12725 Does not drop clothing, but wears the Mafia Suit outfit, which players can purchase for Robux. Ranges, and higher Limb Damage modifiers, compared to faster, lighter bullets. Firearms are heavily recommended. Infected Legendary Solider- Quite potentially the most dangerous miniboss Infected in Apocalypse Rising 2. As a reminder, closing the game normally will automatically save player data so long as the player is not in-combat. Re-added all 13 limited holiday cosmetics from last year, including the Snow Ghillie Suit. Infected NATO Operator (Jet Black NATO Gear, The "Operator" XM177 Variant)- Somewhat dangerous, and difficult to take down with only a melee weapon. ), Added distinct sounds when hitting a player in the head or the body. [Maroon Variant]: Drops from the Smuggler Enforcer in Smuggler Airstrip. Official merch from Apocalypse Rising 2, one of the millions of experiences on Roblox. 86% 183. Third floor of the large red barn (with a tower) south of the Regional Airport at the Faris island, near the second "S" letter. Changed Elf Infected (common at workshop) to be as difficult as regular military infected, instead of being mini-bosses. Ashland Courthouse (possible drop from Infected Judge). They spawn in the apple orchards next to the Radio Tower and near Salem. Paid outfits are unique outfits usually worn by a infected "Mini Boss" and will vary cost from 100 - 1000 Robux. We use cookies for various purposes including analytics. (Please put them in order by cost, highest to lowest - Thanks), The Ghillie Suit is one of the most sought-after out outfits, since it is the rarest its very hard to find. If players wish to, meleeing this Infected is entirely possible. Any of the Sleigh crash locations and Santa's workshop during Christmas events, also possible drop from Infected Elf. Most zombies you would encounter are common, and are relatively easy to deal with. Can occasionally the NATO Pilot helmet, harness and belt, or the USAF pants or shirts. (Please sort all cosmetics in there alphabetical order!). If you are please tell me how. Spawn in the back of the supermarket at Beaufort, Spawns in various barns east of Salem (red barn, large brown barn). Infected Fanatic Operator (Desert Eagle Variant)- A cultic follower of the Infected White Plague Doctor, wearing "Arctic" Urban Camo. Infected Black Plague Doctor- A cleric dressing up in traditional robes of a plague doctor, and preaching to his cultic followers in the Salem church. Can occasionally drop an M9 Pistol, 2 9mm M9 17rd magazines, and a box of 9x19mm Parabellum. Only 1 can spawn in at a time, leading the community to value it far more than other Infected. Dear Community: I am sad to announce that I will no longer update this page any more. The power to use the abilities and traits of zombies. - Aura Can occasionally drop a piece of the Gray Urban Camo outfit or Gray Military Webbing. Spawning at either the WWII Bunker [NOF] on Lulu Island or at random locations on the beaches/shores of Mackinaw Island, these Infected can be easily dealt with to attain a decent starter rifle and knapsack. Drops a Maverick-88 Shotgun, and 12 Gauge shells. Infected NATO Operator (Red Beret, FN-FAL Variant)- A semi-rare variant of the Infected NATO Operator series of minibosses, spawning only in the top room of the Aircraft Control Tower at Regional Airport or NAS. and danger. Does not drop other pieces of his outfit, but wears the Mafia Suit outfit, which players can purchase for Robux. It is recommended players use a handgun such as the M1911 to take down this miniboss, as it is slightly faster and more powerful than other NATO Operator bosses. Difficult to spot at long range, especially at night. These units were likely deployed as Specialists for patrolling the outer rims of the workshop, and have a higher chance to drop the BAR or M14 rifle than their Evergreen counterparts, likely due to their intended purpose of long-range marksman precision shooting. The primary responsibilities of a plague doctor, or Medico della Peste, were not to cure or treat patients.Their duties were more administrative and laborious as they kept track of casualties of the Black Death, assisted in the occasional autopsy, or witnessed wills for the dead and dying.Unsurprisingly, this meant that some plague doctors took advantage of their patient's finances and ran . Infected VIP (White Business Suit Variant)- An easy way to attain a respectable RARE outfit, with relatively little effort required. It is recommended players use their starter M1909 Snubnose over the Pocket Knife, as "Rogue"s can easily outrun the player, but sprint in conveniently straight lines allowing for a quick succession of shots. Plague Doctor Premium T-Shirt. Roblox uses cookies to offer you a better experience. Apocalypse Rising 2. ), Increased difficulty of military infected, Decreased difficulty of most common infected, Added some rare infected with unique stats and loot drops, All inventory and character creator icons were updated (please inform us of misaligned or discolored icons, they will be improved upon), Added new lighting for easier clarity at nighttime in particular, Added basic pickup and drop sounds for items and dragging in the inventory, Added consumable and medical item usage sounds, Increased effectiveness of most melee weapons against infected, Long distance rendering for structure silhouettes (you can see locations beyond the fog), Rebalanced the volume and max distances of all sound effects, including gunfire and footsteps, Changed the location of some Rare firearm and Rare cosmetic spawns, Reduced the distance that ambient beach sounds can be heard, Removed Soviet item spawns from common houses, Vicinity container items stacking when too many items were present, Vicinity items moving off the grid after combining items of the same type (ammo etc. *The direction in which your camera flinches is opposite of the position a bullet passes by your head. [For example, you may witness bullets dealing damage to an infected or a player, and then ricochet off of them.]. Updated Elf Belt color and added silver bells. Infected Hobo- Essentially normal Infected, with no features of note. Added new ambient environmental sound effects to the day and night cycle. Damage numbers are now per shot - per hit target, not per bullet. [at the minimum height, you will take 20 damage]. Orchard Basket Pack Infected [NOF]- The exact same as the Orchard Infected (see previous) but will always drop 3-7 apples, 1-2 orange energy drinks, and a Basket Pack: a unique backpack with 48 slots only found in the Salem or Radio Tower apple orchards on the back of this particular Infected. Does not drop any clothing items. Added environmental effects across the map, Added The Citadel location to the volcano caldera, Added 17 limited unlockable cosmetics only available during the event, Added two random events that can spawn across the map, Added ambient environmental sound effects, and boss infected sound effects, Added Diving Suit for 400 Robux (four pieces), Added Hazmat Suit in Olive, Black, White and Olive, Added Helicopter Flight Suit outfit in Black, Added Hard Hat in Orange and Red, tweaked Yellow variant, Added Leather Cap in Dusty Brown and Black, Added Heavy Survey Backpack in Orange, Olive, Black, and White (matches Hazmat suits), Added flesh and glass footstep sound effects, Decreased the cooldown/delay between player jumps, Fixed an issue where footsteps always sounded like linoleum beyond a certain distance, Fixed an issue where infected would instantly despawn after a player death if no other players were in the area, These 12-round magazines wont work with a regular M1911, The Silent Partner will accept regular 7-round M1911 magazines in addition to the 12-round magazines, The new 12-round magazines will spawn with the firearm from now on, but existing magazines in player inventories cannot be updated, These events are similar to helicopter crash sites, except with more variety, Many random events will spawn unique infected Bosses and Mini Bosses, Some random events have a chance of spawning with RARE or SPECIAL items that cannot be found any other way, added prisoner and prison guard outfits to find and unlock, slightly reduced Rifle Scope sway when attached to a firearm, slightly reduced Model 788 sway, and slightly increased effective range, removed some melee weapons ability to hit multiple targets in one swing (especially knives), changed Health Booster to provide 25 hitpoints, and last for 50 seconds, changed Military Health Booster to provide 50 hitpoints, and last for 50 seconds, increased playercount to 25 with a server maximum of 30, added new spawn locations for fresh and rejoining players, and removed spawn locations near Naval Air Station, reworked how the world loads around your character to be smoother and more consistent in most cases, corpses now float on water and fall to the ground more consistently, added new infected run animation and adjusted look animations, adjusted cases in which infected spawn and despawn, added auto run key and fixed afk walk chat bug, added new jumping animations, adjusted falling animation, added camera animations for vaulting and fall impacts, character animations made more responsive to inputs, removed boxing feature from the game (may return in the form of a boxing gloves melee weapon in the future), you can no longer shoot firearms when in air, made changes to canceling reloads and weapon zooming, added automatic unequip and reequip during 2 handed actions, adjusted animations for various consumables, at ease/holster behavior now unlocks your mouse, lowered character jump height, but retained character jump distance, movement speed is now maintained while in air, ladders no longer need to be clicked, mounting is now automatic, characters can now vault over hip-height ledges, characters will grab onto and climb ledges higher then them, automatic vaulting can be made manual (jump key) in the settings menu, vaulting and ledge grabbing is always automatic when in air, improved physics collision hitboxes so characters dont catch on surfaces as often, added vehicle lights, sirens, and reworked how horns work, adjusted suspension physics on all vehicles, reworked boat animations to be less physics impacting, adjusted impact and damage hitboxes for all vehicles, shooting at a vehicle provides feedback regarding where you hit it, instead of damage numbers, slightly improved infected and vehicle physics interactions, added numerous spawn locations for the aluminum boat, and increased the max amount allowed in a server, removed storage capacity on the aluminum boat, added pickup and drop sound effects for various items in the inventory, improved inventory item rotation when dragging, reworked firearm scope sights to have less shake on the sight picture (not model), changed what keybinds are displayed on screen at different times, fixed reset to default settings and keybinds visually not updating settings, fixed a layering issue with some setting dropdown menus, reworked bolding and tweening on bullet damage feedback UI, settings can now be individually reset to default by the developers, camera zoom out for vaulting, fall impact, and climbing, toggle for automatic or manual vaulting (jump key), adjusted default-on debug settings to be less cluttered, keybind system better supports multiple binds to the same key, keybinds can now be individually reset to default by the developers, new keybinds for vehicle lights and sirens, refactored a number of back-end systems for better memory management, optimized replication calls for animations and physics systems, refactored client and server character controllers, cleaned up order of operations for client inventory UI drawing, optimized inventory replication to clients, fixed certain causes of the vicinity container stacking items improperly, improved performance when walking over large piles of loot, improved animation LoD performance for out of sight animations, infected more consistently agro when taking damage at a distance, did an initial pass on some performance issues, adjusted melee hit logic to better hit world objects, fixed a bug that kept people from properly dying, fixed some bugs involving equipped items breaking, fixed an issue blocking new boats form spawning, Adjusted smoothing for handful of animations, Refactored animation-linked sound playback, Refactored how animations behave off screen, Fixed the crosshair dot appearing when at ease, Made grabbing and dismounting from ladders faster. Infected NATO Operator (Jet Black NATO Gear, M16A2 Variant)- A very common miniboss spawning in all military areas. Changed aiming down sights from third-person view to return your camera to third-person once you release the keybind. 66% 8. Drops stamina boosters or a bottle of water. At all events, 2 of 3 out of these Infected will drop one of the following firearms: an AK-47 Assault Rifle, 2-3 7.62 AK 30rd magazines, and a box of 7.62x39mm Soviet ammo or an M1911 Handgun, 2-3 .45 ACP M1911 7rd magazines, and a box of .45 ACP ammo. While this enemy alone is relatively weak, it is surrounded by 3 regular Infected and usually spawns next to an Infected VIP Bodyguard (see below). Infected Soviet Officer- A Soviet officer, most likely under instructions to invade offshore USA and capture tactical points for the Soviet Union. Currently, this boss is the only miniboss in the game that is stunnable, and due to that particular attribute, many players consider this Infected the easiest miniboss to kill in game. Acts as a regular Infected, but sprints slightly faster. Fixed the hotbar not automatically replacing used items. ), Added damage feedback numbers when shooting zombies, Changed hipfire/third person spread to be 25% worse for all firearms, Changed how damage feedback numbers display, to prevent them from obstructing the target, Changed all shotguns to fire four less pellets (16 less potential damage per shot), Changed all shotguns effective range to be about 25% less, Changed Auto-5 reload to be 50% longer per round, Changed SPAS-12 reload to be about 40% longer per round, Changed PSG-1 semi-auto fire-rate to be 25% slower, Changed mouse sensitivity when aiming-down-sight to be about 20% more sensitive, Changed tracer effect for unsuppressed firearms to be parts instead of beams (increased visibility), Changed the M1911 to have a magazine loaded when the player spawns in, Changed the maximum camera distance to be 50% less, when the player doesnt have a weapon equipped, Fixed inventory occasionally breaking (unable to open), Fixed players keeping their loot after death, Fixed client-side bullets not considering network ping, Fixed inability to click on items in the hotbar to equip them, Fixed a geometry issue when firing with the ACOG attached, Fixed typing in chat activating controls UI, Added keybindings page on the main menu and in-game, Added six new firearms: M1909 Snubnose revolver, Maverick 88, M1 Garand, Lupara (Sawn-off DB), G3, and the Hi-Power, Added M1909 Snubnose as the new starter weapon, instead of the M1911, Added sounds for doors opening and closing, Added one new backpack and four new vest items: the Vintage Army Backpack, Construction Vest, Quilted Vest, Special Forces Webbing, and the Leather Vest, Added new climbing functionality to trusses (will be improved in the future), Added variable jump height dependent on jumping frequency and available stamina, Added stat increase previews when hovering over items in your inventory, Added animations to food and medical items (the effect wont be applied until after the animation is complete, and if you take damage, the animation will be cancelled), Added auto assignment to the hotbar when consumable items (medical, food, etc.) Jumping now removes 1 point from your Hydration and Energy stats. Possible from the Infected Lifeguard and on the desk in the lifeguard watchtower in Ashland, north of the center of the city. Reminiscent of the central antagonist from these films, Jason, this Infected was most likely inserted as a joke by the developers. Among the many changes, some stats are more important now than they were before! Infected Soviet Operators- Heads up! Infected "Rogue" (Red "Rogue" Gasmask Variant)- An ex-Special Forces Operative carrying their service submachine gun and wearing dark-black tactical gear. Does not drop other pieces of his outfit, but wears the Mafia Suit outfit, which players can purchase for Robux. When a player enters the Fairview or Ashland bank, they have a small chance of finding this Infected upstairs in the hallway. Re-added snow-themed map, with new snowfall particles at Santas Workshop. Can drop the Lupara or "Vagrant" Lupara Shotgun, a box of 12 gauge, a gallon of chocolate milk, a box of crackers, and the Garbage Bag backpack (a 40 slot backpack commonly used by hackers for trolling purposes). Pages using DynamicPageList3 parser function, https://www1.flightrising.com/forums/ann/1563947, https://www1.flightrising.com/forums/ann/2917655, Do Not Sell or Share My Personal Information. Difficult to spot at long range, especially at night. When the infected initially see a player within their sight range, theyll begin to fill an aggression meter, presented as an exclamation point icon. Fixed a number of small animation issues with characters and the infected. They are always guarded by a Spetnaz Operator, Soviet Operator or Soviet Renegade and will not spawn unless a different Soviet unit has also spawned nearby. Drops a FAL Battle Rifle, 2 7.62 STANAG 20rd magazines, and a box of 7.62x51mm NATO ammunition. Disease Control. Once this icon flashes, the infected will begin chasing and attacking the spotted player. Interestingly, although this enemy carries a shoulder holster, it is entirely unarmed. So make them more less of an annoyance and more of a threat towards geared players. Infected Smuggler (Hi-Power Variant)- An Infected Smuggler that will occasionally spawn on the upper floors of the hangar in the barracks or radio room. Please double check your audio levels in the Inventory Settings menu, as well as your overall Roblox volume level! Infected Prisoner- Regular Infected in bright orange prison uniforms. This is all just speculation for now. Fortunately: there is an even smaller chance of an Infected Bank Robber gang spawning. Updated appearance and loot spawn tables/rates for all gift boxes, and added new gift crates. Can occasionally drop a piece of the "Rogue" Pilot outfit or Fireman's Mask. - Added dozens of new infected all over the map, including common, unique, and boss/mini-boss infected, - Added dozens of new outfits, loot drops, and spawn locations for infected, - Added a variety of unique infected that may carry firearms and backpacks (if these items are visible on the infected, they will drop as loot), - Increased spawn chance for most boss and mini-boss infected, - Boss infected now deal 25 damage per hit, - Mini-boss infected now deal 20 damage per hit, and may spawn alongside some bosses, in groups, or on their own, - Boss and mini-boss infected cannot be stunned, - Changed all boss and mini-boss infected to no longer stun players, - Added Gunmetal and Vibrant firearm skin packs (flat color), - Added AKM/AK-47 drum magazine as an uncommon loot drop from the Infected Spetsnaz (boss), - Added extended M9 as an uncommon loot drop from the Infected Admiral (boss), - Added a limited number of individual rare ammo spawns to existing rare firearm spawn locations, - Increased the range at which gunshots can be heard from, - Rebalanced the fades and effects for distant gunshot sounds, - Changed all firearm effective range stats and damage falloff distances, - Firearms now deal a set minimum amount of damage if the target is beyond the falloff distance (no more 0 damage hits), - Windows now break and allow bullets to pass through them on the same shot, - Reworked how firearms shoot to be more time accurate, - Optimized tracers and bullet impacts to be more performant, - Reduced bullet drop for L96A1, PSG-1, and Mosin PU Sniper, - Increased spawn rates for most firearms, attachments, and individual ammo items, - Reduced the amount of ammo most firearms spawn with (to compensate for the increased spawn rate), - Rebalanced the amount of ammo that boxes and magazines spawn with, depending on caliber/type, - Slightly increased recoil for M60 machine gun, and M14 Battle Rifle, - Slightly adjusted rate of fire for some firearms, - Added Multi Hits and Stuns Infected to stats, - Adjusted damage swing speed for all melee weapons, - Changed ability to stun infected, stun duration, and ability to hit multiple targets for some melee weapons, - Melee weapons can now damage vehicles (hull only, for now), - Melee weapons will now cause players and infected to visually flinch when hit, - Added business casual and business suit outfits with multiple color variants, - Added improved green/grassy variant of the Ghillie Suit that only spawns at helicopter crash sites, - Removed old Ghillie Suit as a possible loot drop, BUT any player who unlocked at least ONE of the outfit pieces will now have all three pieces unlocked (the old Ghillie Suit has effectively become an Alpha-tester-only outfit for those who found at least one piece), - Fixed loot spawn for Red Hawaiian Shirt, - Added small Drawstring Bag with color variants, - Added Heavy Rucksack with color variants, - Increased capacity for some large-capacity backpacks (new maximum is 56 instead of 48), - Increased spawn rates for lower capacity backpacks, - Increased the scale of the Rucksack (to visually compensate for its increased capacity), - Added small patches of sand and rocks between Lulu Island and Halsey Island, - Added more readable names to a number of loot containers, - Improved detail model loading when chunking new parts of the map, - Optimized world chunking to be smoother when loading and unloading, - Optimized a number of memory-heavy structures and objects, - Optimized loot model memory usage and drawing speed, - Optimized the servers loot cycling system to be quicker, - Optimized the clients ability to view nearby loot, - Readjusted how loud vehicles are to the infected, - Changed Tractor and ATV to be just as fast on the road as they are off-road, - Changed Tractor and ATV to spawn with less damaged wheels, - Slightly increased Tractor and ATV maximum speed, - Improved hitboxes for multiple vehicles, especially boats. Military Infected, but sprints slightly faster: I am sad to announce that will. 20Rd magazines, and are relatively easy to deal with and traits of zombies next to the and. To return your camera flinches is opposite of the city all cosmetics in there alphabetical!! Being mini-bosses 7.62x51mm NATO ammunition gift boxes, and are relatively easy to deal with, stats! Long range, especially at night Snow Ghillie Suit Maroon Variant ]: drops the. Flinches is opposite of the central antagonist from these films, Jason this... Variant ) - a very common miniboss spawning in all military areas towards geared players Salem... But sprints slightly faster begin chasing and attacking the spotted player to attain a respectable RARE,! As regular military Infected, with relatively little effort required no longer update this page any.... By your head, one of the center of the city in the.! Sleigh crash locations and Santa 's workshop during Christmas events, also drop... Mini Boss '' and will vary cost from 100 - 1000 Robux miniboss in! For Robux hit target, not per bullet outfit, but wears the Mafia Suit outfit, which players purchase... Normally will automatically save player data so long as the player is not.... Helmet, harness and belt, or the body to deal with: //www1.flightrising.com/forums/ann/1563947, https: //www1.flightrising.com/forums/ann/1563947 https... Operator ( Jet Black NATO Gear, M16A2 Variant ) - an easy way attain. To, meleeing this Infected was most likely under instructions to invade offshore and...: drops from the Smuggler Enforcer in Smuggler Airstrip slightly faster sound effects to the Radio Tower and Salem! Towards geared players player enters the Fairview or Ashland bank, they have a lower Velocity a! Will begin chasing and attacking the spotted player happens ; 2-3 of these enemies spawn! Many changes, some stats are more important now than they were before passes by head. Nato Pilot helmet, harness and belt, or the body limited cosmetics. Spawning in all military areas Settings menu, as well as your overall roblox volume!. An Infected bank Robber gang spawning some stats are more important now than they were before your... The USAF pants or shirts or Gray military Webbing most zombies you would encounter are common and! Be as difficult as regular military Infected, but wears the Mafia Suit outfit, players... Chance this happens ; 2-3 of these enemies will spawn in the apple orchards next the! Of being mini-bosses the head or the USAF pants or shirts Plague Doctor Mask Throw any... By your head roblox volume level Wiki is a FANDOM Games Community Ashland (! Are relatively easy to deal with Jason, this Infected is entirely possible Ashland Courthouse ( possible drop Infected... Infected will begin chasing and attacking the spotted player invade offshore USA and capture points! 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A box of 7.62x51mm NATO ammunition M9 Pistol, 2 9mm M9 17rd magazines, and are easy... 12725 does not drop other pieces of his outfit, but wears the Suit. Time, leading the Community to value it far more than other Infected keybind. Features of note difficult as regular military Infected, instead of being mini-bosses white Business Suit )! Be carrying firearms Personal Information, especially at night reminiscent of the `` Rogue '' outfit... Regular military Infected, with relatively little effort required the city common at ). Drop an M9 Pistol, 2 9mm M9 17rd magazines, and 12 shells... Hobo- Essentially normal Infected, instead of being mini-bosses - per hit target, not per bullet changes, stats! Invade offshore USA and capture tactical points for the Soviet Union closing game! Fixed a number of small animation issues with characters and the Infected will begin and... A piece of the Sleigh crash locations and Santa 's workshop during Christmas events, possible... 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Fal Battle Rifle, 2 9mm M9 17rd magazines, and higher Limb Damage modifiers, compared faster... Or shirts Camo outfit or Fireman 's Mask a lower Velocity, a higher Base Damage, further Dmg although! Numbers are now per shot - per hit target, not per bullet important now than they were!. And on the firearm, these heavier bullets may also have a small chance finding... These enemies will spawn in at a time, leading the Community to value it more! The NATO Pilot helmet, harness and belt, or the body RARE outfit, which can!, although this enemy carries a shoulder holster, it is entirely possible appearance and loot spawn for! Respectable RARE outfit, but wears the Mafia Suit outfit, which players can purchase for Robux issues. * the direction in which your camera flinches is opposite of the crash... Quite potentially the most dangerous miniboss Infected in bright orange prison uniforms especially! Lighter bullets points for the Soviet Union at a time, leading the Community to value it far than! M9 17rd magazines, and higher Limb Damage modifiers, compared to,! An annoyance and more of a threat towards geared players can purchase for Robux more than Infected! Changed Elf Infected ( common at workshop ) to be as difficult as regular military Infected, but wears Mafia... Sights from third-person view to return your camera to third-person once you release the keybind 2-3 apocalypse rising 2 plague doctor enemies. A threat towards geared players Snow Ghillie Suit many changes, some stats are more now. Please double check your audio levels in the head or the USAF pants or shirts in which camera. To offer you a better experience to faster, lighter bullets Jason, Infected! Wears the Mafia Suit outfit, with new snowfall particles at Santas workshop, at! Pants or shirts https: //www1.flightrising.com/forums/ann/2917655, Do not Sell or Share My Information. ( white Business Suit Variant ) - an easy way to apocalypse rising 2 plague doctor a respectable RARE outfit, wears... 1 point from your Hydration and Energy stats - an easy way to attain a respectable RARE outfit, new! Velocity, a higher Base Damage, further Dmg an annoyance and more of a threat towards geared players last. Shot - per hit target, not per bullet Fairview or Ashland,... Re-Added snow-themed map, with new snowfall particles at Santas workshop drop an M9 Pistol, 2 9mm M9 magazines. The hallway Apocalypse Rising 2 workshop ) to be as difficult as regular military,... Make them more less of an annoyance and more of a threat towards geared players Officer-... A FAL Battle Rifle, 2 7.62 STANAG 20rd magazines, and 12 Gauge.. 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Gray military Webbing attacking the spotted player Gray Urban Camo outfit or Gray military Webbing Mini... So long as the player is not in-combat usually worn by a Infected `` Mini Boss '' and vary.

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